Today, I’m watching another CG Seb video on youtube and he points out something cool which I didnt know.
There are some options in the viewport shading menu that I didnt know about. Turthfully, I didnt know the viewport HAD a shading menu. But you know…
This trick or tip is to check cavity and set the type to Both so that it renders the edges of your model with just a bit more highlight. This makes things easier to see all your angles rather than the flat shaded viewport model.
Cool.